Using the Block Model Viewer

Source file: origin-block-models-view.htm

You can view a block model as part of a setup by opening the Viewer tab or individually by double-clicking the model in the project explorer. Once opened, there are a number of functions available in the viewer toolbar.

Viewer toolbar

The viewer toolbar is located above the viewer workspace. The following table describes each function available in the toolbar.

Icon Label Description
1 Interactive Mode Allows for the selection of blocks. You can toggle hands free selection mode whilst in interactive selection mode by pressing Alt.
2 Hands Free Mode Allows zoom (middle mouse scroll) and rotation of objects (left-click and drag) in the viewer.
3 Selection type Allows selection in Rectangle, Polygon, or Lasso mode.
4 Selection mode

Allows selection of points and blocks in regards to various features in the viewer. Includes the following options:

  • Block: Select blocks from a block model.

  • Edge: Select mid-point on the road network.

  • Vertex: Select a point on the road network.

  • Facet: Select non-attributed surfaces or DXFs.

  • Object: Select objects from the model.

5 Section Models Allows for the isolation of a section of the model per plane.

6

Filter Blocks

Use this tool to look up a block in a model by its x, y, and z coordinates.

7 Orthographic Projection Objects further away and closer to the camera are the same size.
8 Perspective Projection Objects further away are smaller than objects closer to the camera.
9 Locate a block Find a block based on the x, y, and z values that you provide.
10 Set centre of rotation to selected object Set centre of rotation based on the object you have selected.
11 Turn on coordinate grid in the view Enables a coordinate grid that is displayed in the 3D view while in plan view.
12 Plan view Moves the camera to either a North-West or South-East alignment.