Adding and Removing Waypoints
Source file: howto-road-networks-add-delete-waypoints.htm
Waypoints are points on a road network which are specially flagged by the user. Below is a table showing what types of waypoints are available in Evolution.
Source | A point on the road network defined as the exit point to the pit or stockpile. |
Destination | An exit point from the road network to a destination such as a mill, stockpile, waste utility, or virtual waste dump. |
Permission | A point in a pathway that only accepts material transported by certain kinds of trucks. |
Force | A point in a pathway that the included trucks must pass through. |
In-pit crusher |
Marks an in-pit crusher that reduces the size of the chunks of mined material by crushing them into smaller chunks directly in the pit. Note: This waypoint type is only available in Origin Blocks, when you have an in-pit crusher included in your setup. See In-pit crusher for more information. |
Evolution represents waypoints using what is best described as a 3D tear drop doughnut symbol.
Adding a waypoint
To add a waypoint, follow these steps:
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Open an Equipment setup and go to the Viewer tab.
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Go into Vertex selection mode.
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Select a point on the road network.
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Right-click to open the context menu and select Add Waypoint.
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Set the waypoint to a particular source, destination or turn it into a force or permission point.
Deleting a waypoint
You can use one of the following methods to delete a waypoint:
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Select the
(Waypoint editor) from the viewer toolbar and click on the desired waypoint in the view. Press Delete to delete the waypoint.
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Select Vertex as the selection mode from the viewer toolbar and select the waypoint by drawing a rectangle around it. Press Delete to delete the waypoint.
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Right-click on the desired waypoint in the View Manager and select
Remove from the context menu.