Adding and Removing Waypoints

Source file: howto-road-networks-add-delete-waypoints.htm

Waypoints are points on a road network which are specially flagged by the user. Below is a table showing what types of waypoints are available in Evolution.

Source A point on the road network defined as the exit point to the pit or stockpile.
Destination An exit point from the road network to a destination such as a mill, stockpile, waste utility, or virtual waste dump.
Permission A point in a pathway that only accepts material transported by certain kinds of trucks.
Force A point in a pathway that the included trucks must pass through.
In-pit crusher

Marks an in-pit crusher that reduces the size of the chunks of mined material by crushing them into smaller chunks directly in the pit.

Note:  This waypoint type is only available in Origin Blocks, when you have an in-pit crusher included in your setup. See In-pit crusher for more information.

Evolution represents waypoints using what is best described as a 3D tear drop doughnut symbol.

Adding a waypoint

To add a waypoint, follow these steps:

  1. Open an Equipment setup and go to the Viewer tab.

  2. Go into Vertex selection mode.

  3. Select a point on the road network.

  4. Right-click to open the context menu and select Add Waypoint.

  5. Set the waypoint to a particular source, destination or turn it into a force or permission point.

Deleting a waypoint

You can use one of the following methods to delete a waypoint:

  • Select the (Waypoint editor) from the viewer toolbar and click on the desired waypoint in the view. Press Delete to delete the waypoint.

  • Select Vertex as the selection mode from the viewer toolbar and select the waypoint by drawing a rectangle around it. Press Delete to delete the waypoint.

  • Right-click on the desired waypoint in the View Manager and select Remove from the context menu.