Containers and Objects

Containers

A container acts in the same manner as a folder in Windows. It is a storage location for objects.

The program has a set of standard containers, which are displayed in blue.

Non-standard (secondary) containers can be created by right-clicking anywhere in the project explorer and choosing New container (except on the Recycle bin). These are displayed in yellow. The new container will be allocated according to where you have clicked. Furthermore, the new container can be dragged to a new location by the drag and drop method.


Deleting a standard container deletes the contents, but not the container. Deleting a non-standard (secondary) container deletes the contents and the container.

Note:  When you delete objects by emptying the Recycle bin (accessed by right-clicking on the Recycle bin and selecting Empty Recycle bin), this is a permanent operation which can't be reversed using the Undo command.

Objects

All data is represented by objects. An object can be made up of points, lines, triangles or cells. Objects are stored in containers.

Special containers

Special containers are like normal containers in that they can have objects dragged and dropped into them. They also have special properties such being linked to other objects. EG Selecting a Stereonet special container will also select the discontinuity objects used to create it.

Each object has an identifying icon displayed next to it.

Icon Object
Scans with photographic images
Scans without photographic images
Z&F scans with photographic images
Z&F scans without photographic images
Triangulations with photographic images
Triangulations without photographic images
Points
Lines
Polygons
Edge networks
3D Text
2D Text
Construction planes
Discontinuity set
Discontinuities
Cell Closed
Cell Opened
Stereonet grids
Kinematic analysis
Rose diagram grids
Set window
Contours
Legends
Animation