Fix

Source file: fix-group.htm

The Fix group tools enable you to make various repairs to surfaces, scans or selections.

Join and Close (Alt+S)

Close selected edges or surfaces to join adjacent objects.

Despike (Ctrl+Shift+D)

Remove spikes from surfaces.

Fix Surface

Automatically fix common issue with surfaces.

Fill Holes (Ctrl+Shift+F)

Fill holes in a surface.

Snap Points

Snap points together if within a specified tolerance of each other.

Explode (Ctrl+Shift+E)

Break apart edge and facet networks into individual components.

Join and close

The Join and close tool (Alt+S) allows you to connect groups of lines together.

  1. Select the ends of the lines to be joined.

  2. On the Edit tab, in the Fix group, click Join and Close.

The closest end points of the selected lines will be joined together.

Note:  If any end points were not correctly joined, select those end points with (Select points) and run the tool again.

Contours with removed edges (left) and the edges reconnected (right)

Despike

The Despike tool (Ctrl+Shift+D) removes spikes caused by dust, vegetation and other artefacts that can appear when creating a data model.

  1. Select the surface to despike.

  2. On the Edit tab, in the Fix group, click  Despike.

    The tool will remove all the spikes that it can. Results are presented in the report window.

Note:  If unwanted spikes remain after running the despike tool, these must be manually deleted. Follow the next steps.

  1. Select (Facet selection) type.

  2. Select the facets that form the unwanted spikes by drawing selection boxes around them. Hold Shift down to select multiple areas.

  3. Press Delete to remove the selected facets.

  4. Run Fill Holes to close the holes that remain. See Fill Holes.

A data model before (left) and after (right) despiking

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Fix Surface

The Fix surface tool enables you to repair self-intersections and inconsistent normals on surfaces.

  1. Select the surfaces that need repair.
  2. On the Edit tab, in the Fix group, click Fix Surface.
  3. Select or clear the fix options, as required:
    • Fix self intersections: Fix cases where the surface intersects itself.
    • Fix trifurcations: Fix cases where there are more than two facets sharing the same edge on a surface.
    • Fix facet normals: Orient facet normals to point in the same direction; up for surfaces, out for solids.
    • Collapse vertical facets: Remove vertical facets and close the resulting hole. This is done by either moving the points along the bottom of the vertical region upwards or the points along the top downwards, adding points as necessary to neighbouring non-vertical facets to maintain a consistent surface. Select Collapse direction as appropriate.
  4. Click OK or Apply.

    A progress panel will display while the surfaces are repaired. Results are presented in the report window.

Fill Holes

The Fill Holes tool (Ctrl+Shift+F) closes in a surface. Holes can appear when editing a surface.

  1. Select the surface to be repaired.

  2. On the Edit tab, in the Fix group, click Fill Holes.

The above example shows a data model before and after filling holes

Snap Points

The Snap Points tool enables you to move points that are close together to the same position.

Corresponding points can be very close but not in exactly the same position as a result of: 

  • Using the Extend tool on fitted planes. Numerical rounding means the points are very close but not exactly on the same point.

    Or

  • Importing data from other software packages. This data can have points that should be in the same position, but are not quite.

  • To snap points together:

    1. On the Edit tab, in the Fix group, click Snap Points.


    2. Select the two points to be snapped.

    3. In the Tolerance field , enter the required snap tolerance to define the maximum distance between points for a snap to occur.

Close up of two planes with a result after snapping the points

Explode

The Explode tool (Ctrl+Shift+E) breaks single objects such as surfaces and edge networks into multiple objects, such as individual lines, loops or networks, and surfaces, based on edge connectivity.

  • To explode objects:

    1. Select the object to be exploded.

    2. On the Edit tab, in the Fix group, click Explode.

      The object is exploded and replaced with a new secondary container storing the resulting objects. The new container takes the name of the original object while the resulting objects are named fragment, fragment 2, fragment 3 etc.

Before and after exploding an edge network