maptek.vulcan_gui.temp_object

Class for displaying temporary objects in the GUI.


set_display_mode ( self, mode )

Sets the display mode for the underlay (visible, shadow, etc).

Parameters: mode ( std::string const & )

List of the available Vulcan display options

display = ( 'VISIBLE', 'INVISIBLE', 'SHADOW', 'HIGHLIGHT', 'VISIBLE_AND_POINTS', 'SHADOW_AND_POINTS', 'HIGHLIGHT_AND_POINTS', 'MARKERS', 'CONTRAST', 'CONTRAST_AND_POINTS', 'FREEZE' )

set_label_mode ( self, mode )

Sets the label mode for the underlay.

Parameters: mode ( std::string const & )

List of the available Vulcan label options

label = ( 'OFF', 'POINT_NAME', 'POINT_Z', 'POINT_W', 'POINT_LOCATION', 'POINT_SEQUENCE', 'POINT_SEQUENCE_FIRST_LAST', 'POINT_GRADIENT_ANGLE', 'POINT_GRADIENT_RATIO', 'POINT_GRADIENT_PERCENTAGE', 'OBJECT_VALUE', 'OBJECT_GROUP', 'OBJECT_CLASS', 'OBJECT_NAME_FIRST_CENTER_LAST', 'OBJECT_NAME_FIRST_CENTER', 'OBJECT_NAME_CENTER_LAST', 'OBJECT_NAME_CENTER', 'OBJECT_NAME_FIRST_LAST', 'OBJECT_NAME_FIRST', 'OBJECT_NAME_LAST', 'OBJECT_DYNAMIC', 'OBJECT_DESCRIPTION' )

remove ( self )

Removes the underlay from screen.

Parameters: self ( underlay *)