maptek.vulcan_gui.temp_object
Class for displaying temporary objects in the GUI.
set_display_mode ( self, mode )
Sets the display mode for the underlay (visible, shadow, etc).
Parameters: mode ( std::string const & )
List of the available Vulcan display options
display = ( 'VISIBLE', 'INVISIBLE', 'SHADOW', 'HIGHLIGHT', 'VISIBLE_AND_POINTS', 'SHADOW_AND_POINTS', 'HIGHLIGHT_AND_POINTS', 'MARKERS', 'CONTRAST', 'CONTRAST_AND_POINTS', 'FREEZE' )
set_label_mode ( self, mode )
Sets the label mode for the underlay.
Parameters: mode ( std::string const & )
List of the available Vulcan label options
label = ( 'OFF', 'POINT_NAME', 'POINT_Z', 'POINT_W', 'POINT_LOCATION', 'POINT_SEQUENCE', 'POINT_SEQUENCE_FIRST_LAST', 'POINT_GRADIENT_ANGLE', 'POINT_GRADIENT_RATIO', 'POINT_GRADIENT_PERCENTAGE', 'OBJECT_VALUE', 'OBJECT_GROUP', 'OBJECT_CLASS', 'OBJECT_NAME_FIRST_CENTER_LAST', 'OBJECT_NAME_FIRST_CENTER', 'OBJECT_NAME_CENTER_LAST', 'OBJECT_NAME_CENTER', 'OBJECT_NAME_FIRST_LAST', 'OBJECT_NAME_FIRST', 'OBJECT_NAME_LAST', 'OBJECT_DYNAMIC', 'OBJECT_DESCRIPTION' )
remove ( self )
Removes the underlay from screen.
Parameters: self ( underlay *)