Highwall Road Parameters

The Highwall Road Parameters panels support road design specifically for a highwall mine.

Example

The following is an representation of a switchback road for a single strip.

Instructions

Follow these instructions to design a road specifically for a highwall mine.

  1. Before you begin, ensure that the layer containing a strip object is loaded. It is also recommended that you load a string indicating the start position. This will simplify road construction with multiple strips.
  2. To access the Road Parameters panel, click Open Pit > Ramps > Design Pit/Dump.
  3. Select Highwall from the top left drop-down list, and for Spec name select a specification file from the drop-down list.
  4. In the General tab, for Road, select whether the road goes up or down the wall in the Road goes radio option.
  5. In the Miscellaneous tab, for Projection, populate the horizon list by loading an appropriate specification file. (.gdc_glob, .rsp, .bb_spec, and .hw_spec files are supported.)
  6. To save a road layout for later reuse, in Saving, select Retain road construction. Click OK.
  7. In the 'Create Pit' context menu, select Insert Road.
  8. Select the string representing the top or bottom surface line on the strip object, and click Register.

  9. Confirm to interpolate the line.

  10. Then select the point where the surface line intersects the road start line.

  11. Depending on the direction of the arrow that appears, select This way or Other way.

  12. Select Build new road from the context menu. Select or enter a name for the road and click OK.

  13. If the road is correct, click Retain Insert. If required, increase or decrease the grade.

  14. To continue building the road, select from the following options. For information on these options, see Continue Road, Insert Flat, and Insert Switchback respectively.

  15. After completing an Insert Road option, retain the insert when required.
  16. Continue selecting these options to build the road until the final horizon is reached. Click OK to confirm completion of the road.

  17. A road design similar to that shown in the Example section above should appear.

Automated Road Construction

Automated road construction is useful when working with multiple strips. To automate the road construction process, you need a saved road layout. This is made once you complete construction of a road or halt construction midway due to an error, AND if Retain road construction is selected in Road Parameters > Highwall > Saving.

  1. Once you have a saved road layout, clear Retain road construction in Road Parameters > Highwall > Saving.
  2. Select the Insert Road option in the Create Pit context menu.
  3. Select the saved road layout.
  4. The road is automatically constructed according to the saved road layout.
    • Click Retain All to automatically build the road without stopping until completion.
    • Click Retain Insert to build the complete road with a pause at each section.

Panel Descriptions

  • General
  • Miscellaneous
  • Strip
  • Saving

The following sections describe the fields in the Road Parameters - Highwall panels.

Road Parameters - Highwall panel

Spec name

Refers to the set of parameters that are currently being used. The drop-down list contains all of the parameter definitions found within your Ramps Parameters file (<proj>.pit_spec2). Your Ramps Parameters file should be located within your current working directory.

Click Save As if you want to create a new set of parameters or save any changes. To delete an existing set of parameters, click Delete.

The remainder of this panel consists of the following sections:

General

Use the General panel to set up standard road parameters.

Road

Road goes

Specify whether the road is to go up or down from the selected string.

Width

Enter the true width of the road.

Grade

Enter the grade of the road as a percentage, a ratio or in decimal degrees by selecting the appropriate angle format button and entering a value. The format of <negative value>:<value> must be used when entering negative ratios, for example '-1:7'.

For example: To enter a value of 50%, select the % button and enter '50'. Select a different angle format button if you want to convert a value.

The direction of the grade is determined by the Up the wall and Down the wall options.

Grade

Apply grade to section of road

These options determine the side on which the road is graded. For a straight road this has no effect. For a road that turns in any direction, each side of the road will have a different grade. This is because both sides of the road have the same change in elevation, but go through different distances to achieve it. These options select where the grade will be applied.

  • Shortest option will apply the specified grade for whichever side is shortest.

  • Centre is the midway between the Highwall and the Highwall opposite.

  • Highwall refers to the side of the road on the original wall.

  • Highwall opposite refers to the side opposite the highwall side.

Note Because the Highwall grading is applied directly to the wall, it will always be accurate. Any other gradings use an iterative algorithm, and will be accurate to a nominated tolerance (0.1% by default- see Advanced options).

Grade increment (for adjustment)

The grade increment is used when inserting a road and subsequently adjusting the grade.

Select an angle format from percentage, ratio, or decimal degree options, and enter a value. The format of <negative value>:<value> must be used when entering negative ratios, for example ' -1:7 '.

For example: To enter a value of 50%, select the % button and enter '50'. Select a different angle format button if you want to convert a value.

Bench Access

Allow bench access

Check the Inside/slot cut left and Outside/slot cut right check boxes to allow access to the benches on either side of the road. These check boxes must be ticked before the road is created. If a road is inserted and a projection to the bench has been done, then any subsequent berm will be created according to what was ticked here.

To change the access to the bench, repeat insertion of the road.

Fractional access ratio

Specify what proportion of the bench is accessible. A bench access value of  '1.0' will allow full access to the bench with a berm width as defined above. A bench access value of  '0.0' is equivalent to no bench access. You can also have any fraction in between.

To accommodate bench access the road width is changed. If the amount of access varies from one bench to the next, you may need to modify the road width to compensate.

Maintain full road width

Select this check box if you want to maintain the full road width between projections.

For example, if you use a road width of '25' and a berm width of '19', and both Allow bench access check boxes are ticked with fractional access ratios of '1.0' applied, then the resulting road will be similar to the following:

If you used the same parameters as mentioned above and ticked the Maintain full road width check box, then the resulting road would look similar to the following:

Adjust road

Lock start to edge to existing road edge

The documentation for this field is currently being worked on.

Apply proximity filter to points near road edge

This option is used to remove points close to the edge of the road. These tend to be a major source of problems in placing the road.

Tolerance for centre and inside grades

This option refers to the accuracy with which these grades can be obtained via the iterative method that is used.

Miscellaneous

Road Parameters - Highwall - Miscellaneous panel

Smoothing

Apply string conditioning

String conditioning carries out checks on points in toe or crest strings. The String Conditioning panel will appear once you complete the Miscellaneous panel and click OK, letting you specify the string checks to be carried out.

Refer to the Condition string option for more information on this panel.

Smooth wall

Select this check box to apply a spline style to the polygon. This type of smoothing produces good results for rounded pits. If this check box is checked, then you will need to specify a step size. The step size value will control the distance between each point.

Check the Filter minimal distance check box to ensure that no extra points fall between 0 and the specified step size value. We recommend that you check the Filter minimal distance check box to ensure that there is more consistency between the points and to avoid sharp edges.

Projection

This section contains the horizon list, ordered from top to bottom. So if the road direction goes up, then road construction begins at the highest index horizon and continues the lowest. The horizon list is separate from the road layout and It is possible to apply a road layout to a different horizon configuration. Additional horizons may be inserted during the road construction process, and the current index will adjust to reflect the new index order.

Specification File

The specification file field can be populated by .gdc_glob, .rsp or .bb_spec files. This field also allows the loading of hw_spec files which contain the contents of the horizon list.

Generate mid-burdens

Selecting this box automatically populates the projection table with rows containing midburden values.

Horizon Name

Enter or select from the drop-down list an identifying name for the horizon.

Material

This column lists the type of material associated with each horizon. Options are Coal, Midburden, and Overburden. Values are automatically populated from contents of the selected specification file. Alternatively, they may be manually entered or selected from the drop-down list.

Top Surface

This column lists the grids or triangulations defining the top surface for each horizon.

Top Offset

An distance value which adjusts the height of the top surface. A typical value is 60m.

Bottom Surface

This column lists the grids or triangulations defining the bottom surface for each horizon.

Bottom Offset

An distance value which adjusts the height of the bottom surface. A typical value is 60m.

Batter Face

The angle at which the projection of the wall is made at.

Berm Face

The length at which the road is bermed. This takes into account the bench access value specified in the general settings.

Strip Offset

The length at which the road is bermed. This function acts like a full berm of the string, and the road points are moved further along the open string.

Verify Highwall Heights

This option checks whether the height difference between horizons at a given object's location is larger than the specified maximum bench height.

If the height exceeds the maximum bench height, then a grid at the maximum bench height is created and inserted into the table. Only grids are supported when using this functionality, and any triangulations will cause this operation to fail.

Default Flat Length

Enter the length of the flat section created using the Insert flat option.

Show horizon information in window

This option displays the Horizon Information panel when the Road Parameters window is closed. The Horizon Information panel displays the horizon that the user is limited to. In addition, it allows configuration of the current horizon, and the batter, berm, or strip offset values. Changes to these values will be replicated in the specification file and can be seen in the Road Parameters horizon list.

Automatically increment horizon index when grade switchback passes current projection level

Automatically increments the current horizon index without notifying the user. If the option is disabled, a prompt will be shown if the end of the graded switchback passes through the current limiting surface. The user has the option to increment the horizon index or leave it as it currently is.

Simplify berm after projection

Sometimes at the beginning or ending of a ramp waves can be created in the pit design. Use this option to try fixing this effect.

Figure 1: Waves created in pit design.

Figure 2: Pit design after correction has been applied.

Strip

Use this panel to list the road objects from which the road is built.

Road Panel - Highwall - Strip panel

Use multiple strip objects

This option allows the user to select multiple open strings to insert roads into. Each object's information (name, description, and the layer which it resides in) is shown to the user in a table.

The selected objects need to be located in their own layer due to design requirements. Options under the Saving tab use the layer name as a base for further layer and triangulation construction.

Reset switchback display options after each strip

Select this option to display the Graded or Flat Switchback Parameter panel options even if the user has enabled Always use these settings on the one of these panels (see Graded and Flat Switchback Parameters ). Leaving this option disabled will cause the previous values of the switchback panels to be used instead of prompting the user for each new strip.

Saving

Use this panel to how road parameters are saved.

Saving

Retain original toe/crest string

Select this check box if you want to retain the original string into which the road is inserted. If this check box is not ticked, then the original string will be replaced by the road and string combination.

Create PIT$HAUL Objects

Select this check box to create ramp objects like centreline, gradeline, and road polygon. Centreline is drawn mid-point between the two edges of the road.

Select the Same layer option to save the resulting objects in the same layer that you are working on. Unchecking this will give you the option to enter a new layer name and its description. Enter the Layer where you want the resulting objects to be saved to.

There are three different options for creating centreline, gradeline, and road polygon. Select these options to save the desired objects. You can use the default names provided or supply your own names for naming these objects. You can also change the colour and line style to distinguish the objects from one another.

Diagram 1 - Centreline, Gradeline, and Road polygon

Note: The centrelines for each ramp are connected to one another other as a single object while the gradelines and road polygons are separated.

Triangulation

Construct triangulation after road creation

This feature automatically takes the road that was created and creates a triangulation to act as a template for the construction of additional roads.

Retain boundary polygon

Allows the user to keep the boundary polygon that was used to help construct the highwall template triangulation.

Retain tie lines for triangulations

Allows the user to keep the tie lines that were used to help construct the highwall template  triangulation.

When the multiple strip functionality is not enabled, the user must enter a layer and triangulation name for each of the options that they have selected. When the multiple strip functionality is enabled, the triangulation name is the same as the strip layer name, the road layer is the layer name with _road appended to it, the boundary layer is the layer name with _boundary appended to it, and the tie line layer is the layer name with _tieline appended to it.

Create Pit menu

Subsequent selection of this option will produce the Create Pit dialog box. This dialog box contains all of the options that are related to the actual creation and modification of pits and ramps, including an option to edit the current road parameters.

The contents of the displayed dialog box are controlled by the settings defined under the Ramps section of the Tools > Preferences option.