BTRIANGLE

Use this to intersect a block variable with a nominated triangulation.


Usage:

btriangle [options] <block model> <variable> <triangulation>

<> indicates a mandatory switch.
[ ] indicates an optional switch


Where:

Option

Description

[options]

The [options] for this executable are:

-o <file>

Redirect output to a nominated file. You will need to include a file extension, for example '.asc'.

-k <file>

Append output to a nominated file. You will need to include a file extension, for example '.asc'.

-v <variable> [value]

Mask with variable.

-t <triangulation>

Bounding triangulation.

-n <top surface>

Top bounding surface triangulation.

-u <lower surface>

Lower bounding surface triangulation.

-O

Select blocks outside the solid only.

-bm <xl, xt, yl, yt, zl, zt>

Define the bounding extents using block model co-ordinates. When using this switch, you will need to specify the minimum and maximum X, Y and Z co-ordinates.

-bw <xl, xt, yl, yt, zl, zt>

Define the bounding extents using real world co-ordinates. When using this switch, you will need to specify the minimum and maximum X, Y and Z co-ordinates.

-s <mx, my, mz>

Sub-block dimensions.

-p <a, b, c, d>

Include planed blocks.

-C <condition>

Use conditional expression.

-r <offset>

Provide a plane offset buffer.

-X

Use proportional volumes against solid.

<block model>

Refers to the name of the block model that contains the block model variable.

<variable>

Refers to the name of the block model variable that will be used to intersect the triangulation file.

<triangulation>

Refers to the name of the triangulation file that will be used to intersect the block model variable.