TRIMAKE
Use this to take all objects in each layer specified and perform a tesellation of the data. The results are then written and saved in a nominated triangulation.
Usage:
trimake <database.dgd> <output_triangulation> <layer>
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Where:
Option |
Description |
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<database.dgd> |
Refers to the name of design database that contains the layers to be used. |
<output_triangulation> |
Refers to the name of the triangulation that will be used to store the results. |
<layer> |
Refers to the layers that are to be used. Important: Specify the last layer as a blank to end selection. It does do breakline processing, but none of the other features found in Vulcan. It also assumes that you are working on the XY plane. Input parameters are prompted for if you do not supply them. |