maptek.vulcan.dgd
Interface for Vulcan design databases.
- is_locked ( dgd self ) → bool
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Returns dgd lock status by checking for lock files.
- close ( dgd self )
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Closes dgd.
- is_layer ( dgd self, std::string const & name ) → bool
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Checks if a layer exists in the dgd.
- get_layer ( dgd self, std::string const name ) → layer
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Gets a layer from the database.
- is_open ( dgd self ) → bool
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Checks if the database is open.
- num_layers ( dgd self ) → int
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Returns the number of layers in the database.
- list_layers ( dgd self ) → string_list
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Lists the layers in the database.
- delete_layer ( dgd self, std::string const & layer ) → bool
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Deletes a layer in the database.
- save_layer ( dgd self, layer layerInstance ) → bool
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Saves a layer to the database.
- save_layer_as ( dgd self, std::string const name, layer layerInstance ) → bool
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Saves a layer to the database with a new name.
- append ( dgd self, layer layerInstance ) → bool
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Adds a new layer to the database. (Raises error on duplicates.)
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layers - List of layers in database
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locked - Database work lock status.
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open - Database open status.
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