Visibility Editor – Displaying and Hiding Objects

The Visibility editor lists the objects currently loaded in the view window and shows their visibility status, either displayed or hidden. Hidden objects are not visible, but still remain in the scene. Clear the checkbox to hide an object in a scene. A search function allows you to filter the contents. Use button next to the search field to reset the search.

Visibility editor with various objects, all visible. Visibility editor with a search filtering out objects called  "topo of".

To access the Visibility editor on the View ribbon tab navigate to the Effects group and select Visibility editor. Or by toggling the keyboard shortcut V.

Selecting the box beside an object's name toggles its visibility. By default, the Visibility editor appears as a panel on the right side of the view window. It can, however, be dragged and floated if preferred. Dragging it towards the right edge of the view window again will re-insert the Visibility editor to its default position.

View window Context menu

Right-clicking an object in the view window will display its context menu which also contains visibility functions to hide and show objects. These functions are linked to the visibility editor which will display visibility status, as applied by these functions.

Hide functions include:

  • Hide selection – Hide the selected object.
  • Hide all except selection – Hide all other objects except the selected object.

    Show functions are active in the context menu when right-clicking on an empty area in the view window:

  • Show last hidden – Displays the last object that was hidden.
  • Show all hidden – Makes all hidden objects visible.

Note:  See context menus for a full explanation of functions available in the context menus.l