Skeleton

Polygon Straight Skeleton

Use this option to create straight skeletons of simple and nested closed polygons.


On the Design menu, point to Polygon Edit, then click Skeleton to display the following panel.

Skeleton Options

Note:   After your object(s) have been selected, you can toggle through the different skeleton options to preview the results without having to reselect the object(s) each time.

Complete skeleton

Creates the complete skeleton structure.

Skeleton spine

Creates just the spine of the skeleton.

Keep longer branches

Creates the skeleton structures that are equal to or greater than the minimum branch length.

Minimum branch length

Enter a minimum branch length. Any skeleton branch less than this length will not be created.

Use Projection Plane

Select this option to expand the panel with additional options to define a projection plane.

Plane method

Select from the drop-down list to define a plane with the selected method. See below for explanations of the available plane methods.

Output

Layer name

Select a layer in which to store the results from the drop-down list. You may create a new layer by entering a new layer name in the space provided.

Description (Optional)

Enter a description of the layer.