BRESET

Resets block model variables to default, or user specified values, on all or selected blocks.


Usage:

breset <block model> <matching string> -set [<var>=<value>...]

<> indicates a mandatory switch.
[ ] indicates an optional switch

Where:

Option Description
<block model> Block model file name
<matching string> Block selection matching string
<matching string>

Block selection matching string

-o <file> Redirects the output status to a file. If it is not set this status will print on screen.
-h <file> Append output status to a file (create a new one if one does not exist). If it is not set this status will print on screen.
-v <variable> [value] Mask with variable.
-t <triangulation> Bounding triangulation.
-n <top surface> Top bounding surface triangulation.
-u <lower surface> Lower bounding surface triangulation.
-B <triangulation> Use single bounding surface.
-E Project down z axis. Requires -B.
-O Select blocks outside bounding triangulation
-bm < xl xt yl yt zl zt> Bounding extent in model coordinates.
-bw < xl xt yl yt zl zt> Bounding extent in world coordinates.
-s <mx my mz> Sub-block dimensions.
-p <a b c d> Include planed blocks.
-C <condition> Use conditional expression.
-r <offset> Provide a plane offset buffer.
-X Use proportional volumes against solid.
-set [<var>=<value>...] Block model variables to reset

<var>   - variable name

<value> - variable new value. If missing, the default value is used.

e.g.   - set test1=20 test2 test3=100


Example:

breset thor.bmf -v au 2 -X -set test1=20 test2 test3=100