Road Parameters

Simple road type

The Road Parameters pane provides a way to design a simple road for access to a standard open pit mine.


On the Open Pit menu, point to Ramps, then click Design Pit/Dumps.

Specification name

Refers to the set of parameters that are currently being used. The drop-down list contains all of the parameter definitions found within your Ramps Parameters file ( <proj>.pit_spec2 ). Your Ramps Parameters file should be located within your current working directory.

Click Save As if you want to create a new set of parameters or save any changes.

Click Delete to delete an existing set of parameters.

General tab

Road

Road goes

Specify whether the road is to go up or down from the selected string.

Width

Enter the true width of the road.

Grade

Enter the grade of the road as a percentage, a ratio or in decimal degrees by selecting the appropriate angle format button and entering a value. The format of <negative value>:<value> must be used when entering negative ratios, for example '-1:7'.

Example:  To enter a value of 50%, select the % button and enter '50'. Select a different angle format button if you want to convert a value.

The direction of the grade is determined by the Up the wall and Down the wall options.

Apply grade to section of road

These options determine the side on which the road is graded. For a straight road this has no effect. For a road that turns in any direction, each side of the road will have a different grade. This is because both sides of the road have the same change in elevation, but go through different distances to achieve it. These options select where the grade will be applied.

  • Shortest option will apply the specified grade for whichever side is shortest.

  • Centre is the midway between the Highwall and the Highwall opposite.

  • Highwall refers to the side of the road on the original wall.

  • Highwall opposite refers to the side opposite the highwall side.

Note:  Because the Highwall grading is applied directly to the wall, it will always be accurate. Any other gradings use an iterative algorithm, and will be accurate to a nominated tolerance (0.1% by default- see Advanced options).

Grade increment (for adjustment)

The grade increment is used when inserting a road and subsequently adjusting the grade.

Select an angle format from percentage, ratio, or decimal degree options, and enter a value. The format of <negative value>:<value> must be used when entering negative ratios, for example ' -1:7 '.

Adjust initial string for ramp access

When inserting a road into a string for the first time, this option either pushes back the toe points in the case of a road going up, or pushes in the crest points in the case of a road going down. The points are pushed back from the start point, going away in the opposite direction of the road.

Access distance equal to road length

Select this option to make the push back equal to the length of the side on which the grade is applied.

Define access distance

Select this option to specify the distance of the push back.

Note:  The section of the string pushed back should maintain continuous tangents with the remainder of the string.

Berm

Default berm width

Enter the default berm width for the projections and berms used in the road creation. This value will be overridden by any previously defined batter angles and berm widths on the string. If the original string has no berms defined, then the default berm is used. However, the default value will be carried on to subsequently bermed strings. These will then be treated as if you had defined the berm width on the string via other ways, such as using the Assign Berm/Batter option. In terms of Vulcan objects, the W tag will be updated by the Design Pit/Dump option to use the new value. Refer to the Overview section (under Open Cut Design) for information on the use of the W tag.

If you need to change the berm width for later berms, then you will need to check the Force all berms to use default check box. For example, if you start your pit with a berm of 5m, and after several levels, want to change the berm to 10m, then you will need to check the Force all berms to use default check box. If this check box is not ticked, then your new value of 10m will be ignored, and the current 5m berm will be used.

Overwrite berm at pit entrance

Select this check box if you want to overwrite the berm width value at the pit entrance. This option is very useful when you want to ensure that the bench access is not the same width as the berm width in that particular area of the pit wall

Prompt for zero berm

Select this check box if you want to be prompted to choose between regular and zero berm before each berming cycle.

Parameters

Default batter angle

Enter the default batter angle for the projections and berms used in the road creation. This value will be overridden by any previously defined batter angles on the string. The Assign Berm/Batter option can be used to change the batter angle values.

Default bench height

Enter the default bench height for the projections and berms used in the road creation.

Default flat length

Enter the length of the flat section created using the Insert flat option.

Bench access

Allow bench access

Check the inside/slot cut left and outside/slot cut right check boxes to allow access to the benches on either side of the road. These check boxes must be ticked before the road is created. If a road is inserted and a projection to the bench has been done, then any subsequent berm will be created according to what was ticked here. To change the access to the bench, repeat  insertion of the road.

Fractional access ratio

Specify what proportion of the bench is accessible. A bench access value of '1.0' will allow full access to the bench with a berm width as defined above. A bench access value of '0.0' is equivalent to no bench access. You can also have any fraction in between.

To accommodate bench access, the road width is changed. If the amount of access varies from one bench to the next, then you may need to modify the road width to compensate.

Maintain full road width

Select this check box if you want to maintain the full road width between projections.

If you use a road width of '25' and a berm width of '19', and both Allow bench access check boxes are ticked with fractional access ratios of '1.0' applied, then the resulting road will be similar to the following:

If you used the same parameters as mentioned above, and ticked the Maintain full road width check box, then the resulting road would look similar to the following:

Miscellaneous

Smoothing

Apply string conditioning

Select this check box if you want to check the toe or crest strings to determine whether points need to be added/deleted to satisfy specified conditions. The String Conditioning panel will be displayed once this panel has been completed.

Refer to the Condition string option for more information on this panel.

Smooth wall

Select this check box if you want to apply a spline style to the polygon. This type of smoothing produces good results for rounded pits. If this check box is ticked, then you will need to specify a step size. The step size value will control the distance between each point.

Check the Filter minimal distance check box if you want to ensure that no extra points fall between 0 and the specified step size value. We recommend that you check the Filter minimal distance check box if you want to ensure that there is more consistency between the points and to avoid sharp edges.

Projection

Use limiting surface

Select this check box if you want to specify a limiting surface (a surface limit can only be used when creating roads with projections). The limiting surface specifies either an upper or lower limit to road construction depending respectively on whether the road goes up or down. The surface can either be a grid or triangulation. The available drop-down list contains all grids and triangulations found within your current working directory. Click Browse to select a file from another location.

Use limit string/Project now

The road can be inserted in one of two ways: "Use a limit string" or "Project now".

In the case of a limit string, a previously projected string must exist. When the road is inserted, you are asked to indicate the limit string. You can delete this string after the road has been created.

In the case of inserting the road and projecting now, the road can be inserted directly into any string. This builds the complete bench, starting from the base string, inserting the road, doing the projection to the next bench level and optionally placing a berm.

Simplify berm after projection

Sometimes at the beginning or ending of a ramp waves can be created in the pit design. Use this option to try fixing this effect.

Figure 1 : Waves created in pit design.

Figure 2 : Pit design after correction has been applied.

Saving

Retain original toe/crest string

Select this check box if you want to retain the original string into which the road is inserted. If this check box is not ticked, then the original string will be replaced by the road and string combination.

Create PIT$HAUL Objects

Select this check box to create ramp objects like centreline, gradeline, and road polygon. Centreline is drawn mid-point between the two edges of the road.

Select the Same layer option to save the resulting objects in the same layer that you are working on. Unchecking this will give you the option to enter a new layer name and its description. Enter the Layer where you want the resulting objects to be saved to.

There are three different options for creating centreline, gradeline, and road polygon. Select these options to save the desired objects. You can use the default names provided or supply your own names for naming these objects. You can also change the colour and line style to distinguish the objects from one another.

Figure 3 : Centreline, Gradeline, and Road polygon

Note:  The centrelines for each ramp are connected to one another other as a single object while the grade lines and road polygons are separated.

Adjust road

Apply proximity filter to points near road edge

This is used to remove points close to the edge of the road. These tend to be a major source of problems in placing the road.

The Tolerance for centre and inside grades

This option refers to the accuracy with which these grades can be obtained via the iterative method that is used.

Create Pit menu

Subsequent selection of this option will produce the Create Pit dialog box. This dialog box contains all of the options that are related to the actual creation and modification of pits and ramps, including an option to edit the current road parameters.

The contents of the displayed dialog box are controlled by the settings defined under the Ramps section of the Tools > Preferences option.