Importing and Creating Objects
To start using BlastLogic, you must first have some data to work with. In BlastLogic, the term objects describes a range of different data types. The following table provides a description of these data types along with how to create them:
| Object | Description | How to Import or Create in BlastLogic | Data Explorer Location |
|---|---|---|---|
| Unpublished blasts | A blast defines a collection of holes that will be fired together. Each hole belongs to exactly one blast, but holes can be moved between blasts. Blasts are uniquely identified within a site by their name (no two blasts can have the same name). A blast can contain tie-up designs that describe the initiation design for the blast. Unpublished blasts stay in user’s local project and cannot be accessed by others. | To import an unpublished blast into BlastLogic, you can import the data from your local machine using the import instructions on the Data page. | blast |
| Published blasts | A blast defines a collection of holes that will be fired together. Each hole belongs to exactly one last resource, but holes can be moved between blasts. Blasts are uniquely identified within a site by their name (no two blasts can have the same name). A blast can contain tie-up designs that describe the initiation design for the blast. When an unpublished blast is published to the server, it can be searched and accessed by other users. | To import a published blast, you can import the data from the server using the import instructions in the Load blasts section of the load page. | blast |
| Holes | A hole that exists for the purpose of drilling and blasting. Holes are assumed to be linear, cylindrical and start at the surface and extend into the ground to be blasted. Each hole represents a separately planned and drilled entity. A hole cannot be drilled twice, but instead a new hole tracks the redrilling of a hole. A hole belongs to exactly one blast. Holes are typically identified using the hole ID and the blast. | Holes are contained in blasts. To import holes, you must import the blast that contains them. | blast > <associated blast name> > Holes |
| Sheet | A list of holes grouped according to drill operation applied (survey, dip, backfill, charge). | BlastLogic contains four different types of sheets. See the links below for steps on creating each type:
|
blast > <associated blast name> > Sheets |
| Patterns | Defines a named collection of holes within a single site | To create a pattern, follow the instructions on the Pattern page. | blast > <associated blast name> > Patterns |
| Draft tie-up | A tie-up that can be edited. Draft tie-ups are either stored in the local cache or can be published to the server. | To create a tie-up, see Create Tie-up Design. To publish a draft, design or actual tie-up, see Publishing a tie-up. |
blast > <associated blast name> > Tie-ups |
| Design tie-up | The design tie-up for a particular blast that has been published to the server. Each blast has at most one design tie-up. A design tie-up is not editable. | ||
| Actual tie-up | The actual tie-up for a particular blast that has been published to the server. Each blast has at most one actual tie-up. An actual tie-up is not editable. | ||
| Charge rules | Describes a set of rules for calculating the charge design for holes based on the available hole information. | To create a charge rule, follow the instructions in the Create Charge Rule section of the design page. | charge rules |
| Hole search results | A list of holes matching hole search criteria from the Load Holes panel. | To generate hole search results, navigate to the Load Holes panel (Home ribbon > Load group > Holes). You can then enter the desired search criteria. For more information on creating a hole search, see Load holes section on the load page. |
search results |