Site Configuration

Site Configuration Options provide comprehensive administrative control over the system's operational, data, and behavioural settings. The key tools include:

  • Site Parameters: Define the modelling behaviours and attributes of zones, stockpiles, and event processing thresholds.

  • Preferences: Configure how site-related information is handled, including coordinate systems, units, metadata synchronisation, and visualisation assets.

  • Material Properties Schema: Manage and review material property schemas from various sources like FMS, geological, and grade control models.

  • Resource Model Explorer: View, import, activate, and manage geological and grade control blocks used in material tracking.

  • Rules Editor: Modify, validate, and automate site-specific business logic through configurable scripting rules.

  • Zone Maintenance: Create, import, and maintain zones with set boundaries and characteristics that influence material flow and analysis.

These tools allow administrators to tailor MaterialMRT to the specific operational, data integration, and compliance requirements of the mining site, ensuring accurate material tracking.

Site Parameters

This page allows you to adjust the attributes of the mine and the behaviour of its materials, as follows:

Global

Cuboid Length and Width: A cuboid is a block used for modelling stockpiles. It is similar to a conventional block-model block, but its height varies in proportion to the quantity of material it represents. To set the base size, enter a value in the Cuboid Length and Width field.

Note:  Cuboid length and width can only be changed if no materials have yet been modelled in the system.

Typical Material Density

Typical materials are categorised as non-specific types used as baseline or default materials, such as reject, waste, and re-handled. They serve as general classifications for modelling and operational tracking when specific material properties or detailed classifications are not assigned.

  • Click Add material to add a material, then enter a Material name and Density value for the new material category.
  • Click Remove materialto remove a material category.

Zone Category

Zone Category allows administrators and operations supervisors to create categories and assign tags that define a zone's behaviour and purpose.

To add a new zone, follow these steps:

  1. At the top-left of the page, click Add material to open the New Zone Category dialog box then enter the name in the field below. The new category will appear at the bottom of the list.

  2. Click on New Tag... to assign tags to the zone category. Select those that apply from the drop-down list. You can assign multiple tags for each zone category as needed.

  3. Click Update button to save the new zone category

    Note:  To make any zone accessible for reporting material and truck movements, ensure the Reportable tag has been assigned to it.

To remove a zone category, click Delete zone category.

Rule

Rules are scripts that validate and automatically correct data associated with the movement of material. TypeScript is used for developing or modifying rules.

To select which rules to enable, use the adjacent checkbox. Users require a role with the Modify Rules permission applied. To save any changes, click Update button.

Cuboid Stack Modeller

The cuboid stack modeller adjusts the behaviour of material that is added or removed from a stockpile. The settings are as follows:

Note:   Changing these settings may affect system performance.

  • Angle of Repose - Dump: The angle used to shape stockpiles when material is deposited into a stockpile.

  • Angle of Repose - Load: This is the ability of material to maintain a steeper shape when it settles, and is typically higher than Angle of Repose - Dump.

  • Build - Horizontal Search Radius: The horizontal distance from a dump point in which to search for stacks and ground points.

  • Build - Extended Horizontal Search Radius: The horizontal distance used when extending the search area for nearby stacks.

  • Reclaim - Horizontal Search Radius: The horizontal distance used when a trip reclaims material; essentially an upper bound on how far a loader would travel from stockpile to truck.

Stockpile Boundary Modeller

The stockpile boundary modeller allows you to adjust the vertical modelling behaviour around a stockpile. The settings are as follows:

  • Date Time Format: Enter a valid date-time string as a suffix of the stockpile name. A valid Microsoft .NET custom specifier must be used.

  • Maximum Significant Vertical Decimal Places: Enter the value for maximum significant decimal places allowed.

  • Maximum Cuboid Stack Height: Enter the minimum height to consider in the modelling process.

  • Minimum Merge Distance: Sets the minimum distance for the modeller to automatically merge nearby dynamic stockpiles.

  • Stockpile Vertical Search Distance: Sets the minimum distance in diagonal.

  • Stockpile Boundary Vertical Offset Above Surface: Sets how far the stockpile boundary line will display above the surface.

  • Stockpile Vertical Offset Search Height: Sets the minimum surface stack height to adjust the vertical offset display above the surface.

  • Convention by: Sets the way for naming stockpiles when they land in a Stockpile Zone. You can choose either String Property or Zone. If String Property is used, select a string property from its drop-down list.

Domain Event Dispatcher

The domain event dispatcher allows you to set the threshold of the number of events logged before they are dispatched to the system and the lag time before a replay is triggered. The settings are as follows:

To change the values for H, M, and S (hours, minutes, and seconds), you can enter the value directly into each field, or use the Click this button to increase the value in the H, M, and S fields and Click this button to decrease the value in the H, M, and S fields buttons to increase or decrease the current value.

Stockpiling

Stockpiling allows you to set the age waste dump material reaches before being archived. Select one of the following behaviours:

  • None: No action occurs.

  • Remove By Age: Set the maximum age of the material that is modelled in waste dumps. When material reaches this age, it is archived.

  • Consolidate Vertically: All cuboids in the stack are weight-averaged into a single cuboid per stack.

  • Consolidate By Material Property: Matching properties in adjacent cuboids are combined and assigned a weight-averaged value.

Preferences

This page allows administrators to define the technical and operational characteristics of the mine site. Click on a preference category in the side bar to view and edit its settings, then click Update button to save the changes. Each preference is described in the following table.

Site Metadata

Site metadata identifies the MaterialMRT website instance, and can synchronise schedules with Maptek Evolution Epoch. It includes the following fields:

  • Code: Identifies the deployment instance. This is usually a three letter acronym.
  • Name: The name of the mine or site.
  • Operation: Type of operation, such as surface ROM or post plant, etc.

CRS and Local
Transformations

Control how your terrain coordinate data is mapped by entering the following information:

  • PROJ String: Defines the local mine grid using PROJ4 or PROJ6 formatting.
  • Local Transformations: Adjusts the origin, horizontal, vertical translation and rotation to modify the CRS PROJ String. Use a -1 factor to convert negative coordinates into positive values where required.
  • Test Coordinate Conversion: Configures the geographic coordinates to received converted local grid coordinates using the current PROJ String value.

Units

Set standard units for all metrics. Click the drop-down to select the preferred unit.

Stockpile Status

Use the colour picker to select the default colour for displaying undefined materials in the colour map.

Cesium Default
Viewer Assets

Add or remove viewer terrain (assets). Click Add viewer asset to add a new viewer asset and enter required information in the following fields:

  • ID: Type in the Id value that MaterialMRT can reference.
  • Name: Type in the name that users can identify with.
  • Delete a viewer asset: Click Delete viewer asset next to the chosen asset to delete that viewer asset.

Zone Categories

Review and manage the zone categories as they relate to their respective roles in the run-of-mine operation. Add tags to modify the behaviour of a category by clicking on New Tag... and selecting one or more of the following:

: Zones with this tag are displayed the Zone Maintenance page

: Zones are visible to all viewers.

: The Zoom to option can be used by the viewer to set the camera location.

: Stockpiles with this tag cannot be renamed from the viewer or stockpiles page.

To remove any tag, click over the 'x' inside its tag.

Region

Enter your language and regional settings in this tab. The following fields apply:

  • Culture: Enter the language for the operating region. e.g. en-AU (Australian English).
  • Time Zone: Enter the regional time zone in which the mine operates. e.g. Australia/Broken_Hill.

Tip:  For each of the above, begin typing a keyword to narrow the search. For example, if you type “US” into the Culture field, matches such as chr-US, en-US appear. You can do the same to find the correct Time Zone. Alternatively, open the entire list by clicking in any of these fields while it is blank.

Shift Calendars

Select the shift system used at the site. Use the drop-down to select a preset shift or create a custom one. Each shift has a start and end time using a 24-hour clock.

To set a custom time, select Custom. To enter shifts, click Add viewer asset , then enter the a name, start, and end time. Repeat this process for each shift you add, then click Update button to save it.

To name the custom shift by its ending day, enable Name Shift After End Day.

Viewer

Set the amount of padding around the extents around the combined zones when displayed in the viewer. The unpadded extents form a rectangle sized to fit the outermost boundaries of all zones within the terrain. To see the effects more clearly, configure any viewer as follows:

Example

With Use Zones with padding as Terrain Extent set to 0, the white boundary is set to the limits yellow zone boundaries with no padding.

To set padding uniformly, do the following:

  1. Select the Use Zones with padding as terrain extent checkbox.
  2. Enter a value for Terrain Extent Padding.
  3. Click Click the Update button to save your settings to save the new value.
Example

The padding between the yellow zone borders and the white extents border. In this example, the padding value is 200 m.

You can also define explicit minimum and maximum x- and y-axis (mine grid) coordinates, as follows:

  1. Disable Use Zones with padding as Terrain Extent checkbox to enable settings for minimum and maximum distance for X and Y axis
  2. Enter values for X Min, Y Min, X Max, and Y Max.
  3. Example

    Note the padding effect (particularly the vertical extents when custom settings are applied:

  4. Click Click the Update button to save your settings to save your settings.

Built-in Metric Colouring

Manage the colour schemes of built-in metrics—such as those displayed.

  • Click customise to open the Customise Colour Map editor to modify the existing colour map, change value ranges , or to create an new colour map
  • Click From library to select and edit a pre-made colour map.

Material Properties Schema

The Material Properties Schema is a management tool for all properties used by MaterialMRT. A table listing the property, along with its type—numeric, text, list, and time—and sources. The table is searchable, allowing a specific property to be found. and the editor in the adjacent panel allows an operator with the Modify Material Schema permission to add, remove, or edit properties.

Overview of the Material Properties Schema page

Properties table The property name (editable field when adding a property)
Search field for the table Description of the property’s function
Selected property Apply a read-only or hidden attribute to the property
Add a material property button Select a dimensional or dimensionless unit of measure
Display columns drop-down Material details section ( measures, sources, value ranges, and colour map)
Name of selected property (editor) Colour map (if applicable)
Property type (a drop-down when adding a property) Buttons to save or reject applied changes
The property is registered as a trip only if the checkbox is enabled    

Adding a new material property

To add a property, click Add Material Property to open a blank property editor panel called, New Material Property . Follow these steps to enter the new data:

Note:  (*) denotes a mandatory field.

  1. Under Type,Select the property type. For more information, see Site Configuration > Property types .

  2. Enable Is trip only if the property is not intended to carry through to cuboid stacks, stockpiles, or outflows. The information is only retained in the trip and can be used in downstream reporting systems.

  3. Enter the property name into the Name field.

  4. Enter a description for the property into the Description field.

  5. Click Tags to enable hideValues to make the property read-only, or hidden to make the property invisible to users, if required.

  6. Open the Measure drop-down and select the appropriate metric.

  7. Open the Display Unit drop-down and select the appropriate unit.

  8. Under Sources, click Add Source to select one from the drop-down list. Repeat this step to add more sources.

  9. Under each source, enter the Source System Key exactly as named from the source. Also select the unit of measure in the Source Unit drop-down.

    Note:   Different source system keys may have naming variants, such as a7, a-7, or ash7. To correctly map a property to its source system, ensure its key exactly matches the source name.

  10. Under Value Ranges, click Add value range to enter value ranges for Acceptable, Marginal, and Unacceptable. Repeat this step to include additional value ranges as required.

  11. Under Colour Map, click Customise to open the Customise Colour Map panel. Add value increments matching the previously set value ranges, then assign colours and visual styles to build your colour map. For more information, see Getting Started > Creating or modifying colour maps.

  12. Click Create to save the property.

Deleting a property

To remove a property from Material Properties Schema, follow these steps:

  1. Select the property from the list

  2. On the editor pane, scroll down to find and click Delete. A confirmation prompt will appear with the following warning:

  3. Click Delete to confirm and remove the property.

Modifying a property

To modify an existing property, follow these steps:

  1. Select the property from the list.

  2. In the property editor, select the attribute to modify or delete

    • Enter or edit attribute values as needed.
    • Click delete next to an attribute you want to delete.
  3. Click Update to save your changes.

Property types

The Property types table below, define the attributes and their purpose.

Property types

Numeric properties

They are labels with a numeric value that include the following:

  • Type of measure (such as length, mass, density etc.)
  • Storage and display unit
  • Value ranges with upper and lower bounds.

Text

These are labels or character strings that contain one or more child values. The combined proportions of these child values equate to 100% .

Lists

These are labels or character strings with one or more child values in the form of a simple list of labels.

Time

This property is a label with an associated Date-Time value. These values are often described in the system as a duration from the Date-Time value to the current time.

Default system
properties

The following properties are built into MaterialMRT:

Trips: A trip lists the trip keys/IDs that are associated with a parcel of material.

Note:  Once there are more than 5 trips in this list it is emptied as tracking the material this way becomes more speculative.

Movements: A movement tracks how many times a parcel of material has been relocated.

Example:  1 movement from pit to ROM stockpiles, 2 movements then from ROM stockpile to sink.

Disturbed: This is a time stamp for material when it was first loaded from the pit or stockpile.

Tip Status: This is associated with the Dump Location Validation typescript rule. It can be any text value defined by the rule.

Resource Model Explorer

The Resource Model Explorer is a tool that manages grade control and geological block models. Its interactive viewer displays either type of model—colour mapped to their associated properties—over the terrain, allowing additional information to be explored. The adjacent pane includes:

  • an Explore tab with a table for browsing model data,

  • an Import tab for creating new resource models from CSV or ZIP files, and

  • a Manage tab for editing model details and setting models as active or inactive.

This tool helps ensure that material tracking, grade control, and reconciliation workflows remain connected to accurate, up-to-date resource model data, supporting mine planning and operational decision-making.

Overview of the Resource Model Explorer

Property value drop-down Grade Control Models area (inactive until - Grade Control models are selected)
Minimum and maximum filter (geological blocks only) Geological Block Models area (active selection)
Select area tool (create polygon to display geological blocks) Colour map for the selected property value
Apply Min and Max filter and show blocks Table of blocks and its related data
Create polygon tooltip Search field for the table
Save and cancel polygon buttons Explore (selected) Import, and Mange tabs
Completed polygon (before clicking complete polygon) Resource Models drop-down (select a grade control or geological block model)
Geological blocks (after clicking complete polygon) Show or hide related information columns

Viewing blocks and their properties

The viewer displays the following features, depending on the type of block model selected, as follows:

  • Grade control models appear within a cyan border. To display them, open the Resource Models drop-down in the Explore or Import tab and select a model with the -Grade Control suffix. The blocks are colour-mapped to the first listed property type and appear at terrain level, as illustrated.

    • Use the Property value drop-down to select another property to view.

      The model shown from (a) to (d) is displayed using colour maps for ash, fixed carbon, gross calorific value, and volatile material content..

    • Click on a block in the viewer to locate it in the Explore tab table.

      The block turns cyan when selected, causing the corresponding row in the table to be highlighted

  • Geological blocks lie within light green boundaries but are not immediately displayed by default, as rendering them requires significant computing resources. When shown, they appear as stacked blocks beneath the terrain, as illustrated below. Geological blocks follow the colour scheme of the selected property.  

    Geological blocks seen from above and with the camera positioned for an orthographic perspective to reveal the underling blocks

    To display geological blocks, follow these steps:

    1. Open the Resource Models drop-down in the Explore or Import tab, and select a model with the - Geological suffix. The area within green boundary in the viewer becomes translucent green, indicating geological model survey zone.

    2. Click Select Area, then create a polygon following the tooltip instructions in the viewer.

    3. Click complete polygon to display the geological blocks.

      • To view a an alternative property, click the Property value drop-down and select another from the list.

      • Apply Min and Max filters—values outside of Min and Max are filtered out—then click Reload geological blocks to update the view.

      • Click on a block to highlight it in the viewer and in the table.

Using the Explore tab

The Explore tab contains a table listing all grade control or geological blocks from the selected model. Each block attribute—such as the block name, density and other values—is displayed in a separate column, which can be added or removed as required. A search bar allows you to filter table across all visible columns.

  • Select or filter out columns. The drop-down will indicate how many are active out of the total available.

  • In the Properties column hover over the property types (Numeric/Text/Time/List) summary to display a tooltip of the properties contained and their quantities.

Importing grade control and geological blocks

The Import tab has tools to enable you to import geological or grade control blocks. Geological blocks are contained within CSV or ZIP files. Grade control files require a CSV file with accompanying DXF or OBJ blocks, and the filenames of both must be identical.

To import grade control or geological block models, follow these steps:

  1. Click Click this button to open the add new model form to open its form.

  2. Enter the following information:

    1. In Model Name, enter a name for the model.

    2. In Type , select Grade Control, Geological, or Property Table.

    3. In Owner, enter your name.

    4. In Version, enter the version number.

    5. In Priority, enter a number

    6. Enable Is Active to add the model to the Resource Models list, otherwise it will only appear in the Manage tab until activated.

    7. Click Add to save the empty resource model.

  3. Use the drop zone to add the required files to the empty resource model. Click inside to open a file explorer, or drag files directly into the zone.

    Files added to the drop zone appear as tiles labelled with their file name.

    • Click Remove file to remove unwanted files in the drop zone.

    • Click Clear all to clear all files from the drop zone.

  4. Click to import the selected files into the new resource model.

Managing block models

The Manage tab lists all models in the table. Its columns include, Model (name), Type, Item Count (number of blocks), Owner, Version, and Priority. Each row includes controls for editing general information such as the model name, owner, and version number. Block characteristics cannot be changed. To enter edit mode, click or in its row . Other rows remain locked until you exit edit mode by clicking Save or Cancel. To Delete a model, click Delete, then click Delete to confirm.

In edit mode, editable fields are underlined Delete model
Save and Cancel edit-mode buttons Enable edit mode
Inactive model    

Note:  Inactive models are excluded from queries—for example, TypeScript rules—that specify active models.

Rules Editor

MaterialMRT runs inbuilt and custom automation scripts that query, evaluate, and validate tracking workflows. The script editor allows administrators and power users to create, manage and validate TypeScripts—known as rules—and to run them under test conditions to ensure data integrity.

TypeScript Rule selector Radio buttons to select bulk or single-trip testing
Save changes to edited TypeScript Run button to test the script
Editor pane Trip ID for a single trip or Date and Time Picker for bulk testing
Editor theme settings Output returned by the test script
Minimap    

Editing TypeScript rules in MaterialMRT

To edit a rule in MaterialMRT, select it in from the drop-down list above the editor window. By default, the Trip Validation and Payload Auto Correction TypeScripts are available and mandatory. To display other scripts, enable each rule by selecting its checkbox in Site Parameters > Rule. Below are examples of rules that are used by MaterialMRT:

 

Trip Validation

The rule is run when viewing trips on the Trip Editor page. This script performs the following functions:

  • Takes the current haul truck trip
  • Outputs a list of validation results models

If trips return error or warning validation results, the applicable column is coloured in red or orange respectively.

Payload Auto Correction

This script applies this rule to all selected trips in the trip editor. It automatically corrects the payload mass to the expected payload mass of the named truck.

If the truck name does not match, an error is returned to indicate the payload mass can’t be corrected automatically.

Trip Auto Correction

This rule is run every time a truck trip is processed. It is able to modify any value available on the HaulTruckTrip model used by the rule. It also has access to various application program interface (API) methods to query related zones, stockpiles, and block models.

Resource Model
Property Setter

This rule is run by the engine every time a truck trip is processed. This rule is used when selecting a grade control or geological model block to associate with a load event of a truck.

Dump Location
Validation

This rule is associated with the Tip Status material property. It is run every time a trip is processed and determines if the material was deposited in the correct location.

Process Trip Load To ensure accurate reporting of haul truck trips, this script processes data from a haul truck to determine the source, position, and elevation. The payload mass will be adjusted if the value is zero or negative and assigned a default value. Material properties will also be assigned based on whether the source is within an extraction zone or at a stockpile.
Process Trip Dump This script processes a haul truck's dumping event by determining the dump location, adjusting missing data, and updating the trip's payload information accordingly. It uses similar adjustments to the Process Trip Load rule.

Testing TypeScripts

Testing a TypeScript allows you to verify that an automation runs correctly and does not introduce errors into the system, using either a single instance or bulk data samples. Testing any modified script is mandatory—if you click Save script before testing, a panel appears stating “Code must be tested and pass before saving”. In this case, click OK to close the panel, then follow these steps:

  1. Under Testing, select either Bulk or Single using the radio buttons.

  2. If bulk testing, use the Date Time Picker to select a suitable time interval, or for a single trip, under Trip ID enter a valid number.

  3. Start the test by clicking Run Test, then check the results and debug any errors.

  4. When the script is successfully validated, click Save script to update it.

Zone Maintenance

A zone is a defined spatial area—typically represented as a polygon—used to specify locations within a run-of-mine operation. Zones may encompass pits, stockpiles, or other areas where materials are extracted, stored, or processed. They play an important role in organising operational data, supporting reporting, and enabling accurate material tracking across different locations.

Zones consist of polygons and solids that form an area mapped to a specific location. Polygons are displayed as 2D planes and are derived from kml, json, or dxf files. Solids are 3D triangulations from dxf and OBJfiles, and users can report on material contained within the solid itself.

Zone Maintenance allows the user to manage zone polygons and solids and import updated versions of both. The interactive viewer displays zones or solids enabling them to be easily identified or selected for editing, exporting, or removal from the system.

Managing Polygons

The Manage tab contains a searchable table that lists each zone by its name and category, supporting multiple functions. The search bar filters keywords in all visible columns to minimise unwanted data.

  • Click on a zone in the table or the viewer to select it. This also populates the editor pane with its details. Selecting a zone in the table also centres it in the viewer to help identify it in the terrain.

  • Use the editor to change information by typing directly into its text fields. You can also change the zone’s category using the drop-down list. Updated polygons can be added through the drop zone.

  • Add new zones using the polygon tool and manually entering the required values.

  • Delete obsolete zones. Select the unwanted zone from the table, then click Delete. A warning dialog will appear to confirm your request.

Importing zones

The Import tab enables you to import zones in bulk. You can select any combination of KML, JSON, or DXF files and drop them directly into the drop zone, or click on it to navigate to your source files. The steps involved are as follows:

  1. From the File Units drop-down, select the preferred unit.

  2. Enable the Prefer terrain scan z-coordinates checkbox to override the zone elevation data in the import files, if included.

  3. Choose the following ways to import a file (supported file types are KML, JSON, and DXF):

    • Click in the drop zone to open a file explorer, or simply drag available files into it.

      Uploaded files will appear in the drop zone as labelled tiles.

    • Click Cancel Polygon to remove any tile in the drop zone, including from the import table.

    • Click Clear All to remove all files from the drop zone and table.

  4. Use the check boxes to select which zones to include, all zones are selected by default.

  5. In the table, update the zone name, if required and

  6. Under Category, allocate a zone category using the drop-down. All zones must have a zone category allocated to it.

  7. Click Import Selected to complete the import.

    To view the newly imported files, select the Manage tab.

Exporting all Zones

You can export all zones to a file in the units of measure you have set, click the Export Zones button and select the preferred file format (KML, JSON, or DXF) from the drop-down. The file will be saved in your default download directory as <Site Code>.zones.xxx.

Example

The following is exported as a JSON file DEMO.zones.json

where:

  • DEMO is the site code.

  • .zones identifies this file as zone data.

  • .json is the output format selected by the user.

Managing Solids

Zone solids are 3D volume models—typically DXF or OBJ triangulated solids—that define enclosed spaces in three dimensions. They provide volumetric boundaries for pits, stockpiles, dump areas, and similar locations, enabling spatial analyses such as volume, mass, and material distribution within a closed 3D region.

The Manage Solids tab enables supervisor-level operators to maintain zone solids. They are listed in a table that includes each solids’ name and category. The adjacent editor allows you to change the name—but not the category—as needed, and the viewer provides visual context within the terrain.

  • Click on a solid in the table or the viewer to select it. This also populates the editor pane with its details. Selecting a solid in the table also centres it in the viewer to help identify it in the terrain.

  • Use the editor to change the name of an existing solid or when adding a new one. You can also change the zone’s category using the drop-down list. Updated polygons can be added through the drop zone.

Importing Solids

To import a zone, follow these steps:

  1. Click to clear the details section.

  2. Enter a unique name in the Name field.

  3. Select Report Solids from the Category field.

    Note:  To be a reportable solid, ensure that the Reportable tag has been assigned to that category, see Site Configuration > Zone Category.

  4. Select a valid DXF or OBJ file via the drop zone. When prompted, select the appropriate file unit then click .

  5. Click the button to add the solid to the table.

Importing zones

The Import tab enables you to import zones in bulk. You can select any combination of KML, JSON, or DXF files and drop them directly into the drop zone, or click on it to navigate to your source files. The steps involved are as follows:

  1. From the File Units drop-down, select the preferred unit.

  2. Enable the Prefer terrain scan z-coordinates checkbox to override the zone elevation data in the import files, if included.

  3. Choose the following ways to import a file (supported file types are KML, JSON, and DXF):

    • Click in the drop zone to open a file explorer, or simply drag available files into it.

      Uploaded files will appear in the drop zone as labelled tiles.

    • Click Cancel Polygon to remove any tile in the drop zone, including from the import table.

    • Click Clear All to remove all files from the drop zone and table.

  4. Use the check boxes to select which zones to include, by default, all zones will be selected.

    Tip:  If you have many zones in your list, consider using Search Zones to filter the list.

  5. In the Category column, allocate a zone category using the drop-down. All zones must have a zone category allocated to it.

  6. In the Capacity column, enter the capacity (tonnage) expected to be in each zone.

  7. Click Import Selected to complete the import.

    To view the newly imported files, select the Manage tab.