Attribute Edit menu contents

Name

Use the Name option to apply a name to a specific object or to all objects in a group, feature or layer.

Name By Coordinate

Use the Name By Coordinate option to apply a name to a specific object or to all objects in a group, feature or layer with the name being the X, Y, or Z coordinate of the first point in the object or the object's value.

Description

Use the Description option to enter a description for a specific object or for all objects in a group, feature or layer.

Group

Use the Group option to group objects for editing purposes.

Ungroup

Use the Ungroup option to remove an object from its group.

Group By Attribute

Use the Group by Attribute option to group objects by graphical attributes (colour, line type, pattern) and object value.

Value

Use the Value option to assign an arbitrary numeric value to an object.

Close Polygon

Use the Close Polygon option to close an object by automatically connecting the first and last points in a string.

Open Polygon

Use the Open Polygon option to open a polygon by disconnecting the first and last points in a string.

Feature

Use the Feature option to apply a feature to an object.

Graphics

Use the Graphics option to modify the graphical attributes (colour, line type and pattern) of a specific object.

Segment Colour

Use the Segment Colour option to modify the colour of a line segment in an object, thus allowing multicoloured objects.

Attribute to Value

Use the Attribute to Value option to measure the length or area of a nominated object and use the result as the object value.

Attribute Editor

Use the Attribute Editor allows users to edit multiple object attributes simultaneously. This tool allows users to edit all the attributes of design objects, change attributes by a specific value, change attribute values based on other attributes, or assign values using an expression evaluator in Perl.

Assign W Tag

Use the Assign W Tag option to assign W values to points in an object by specifying a starting value.

Along Line

Use the Along Line option to assign W values to points in a specified distance (width) of an interactively designed line.

Edit

Use the Edit option to select a string in an object, and either remove or change the W values of the points that lie in it.

Clear

Use the Clear option to clear the W values of all points in an object.

Label

Use the Label option to display the W values of each point in an object.

Interpolate

Use the Interpolate option to insert points between existing points using W values as a guide to the placement of the new points. Use these new points are interpolated to fill in any blanks between points that have increasing W values.

Remove

Use the Remove option to remove labels from the screen.

Create/Edit Primitives

Use the Create/Edit Primitives option to create and edit primitives, as well as apply them to nominated objects.

Primitive Visibility

Use the Primitive Visibility option to toggle the visibility settings of selected primitives.

Remove Primitive

Use the Remove Primitive option to remove an assigned primitive from a nominated object.

Polygon Texture Primitive

Use the Polygon Texture Primitive option to modify the attributes of the $TRIANG primitive.

Apply Spline

Use the Apply Spline option to apply a bi-cubic spline to a series of digitised line segments.

Remove Spline

Use the Remove Spline option to remove a bi-cubic spline from a series of digitised line segments.

Insert Points on Spline

Use the Insert Points on Spline option to insert points at a nominated interval (stepping distance) on a cubic spline.